{"id":4085,"date":"2025-01-18T18:21:43","date_gmt":"2025-01-18T17:21:43","guid":{"rendered":"https:\/\/ambervale.net\/?p=4085"},"modified":"2026-05-03T10:15:54","modified_gmt":"2026-05-03T08:15:54","slug":"magie-terre","status":"publish","type":"post","link":"https:\/\/ambervale.net\/index.php\/2025\/01\/18\/magie-terre\/","title":{"rendered":"Magie de terre"},"content":{"rendered":"<div class=\"vce-row-container\" data-vce-boxed-width=\"true\"><div class=\"vce-row vce-row--col-gap-30 vce-row-equal-height vce-row-content--top\" id=\"el-dcba0031\" data-vce-do-apply=\"all el-dcba0031\"><div class=\"vce-content-background-container\"><\/div><div class=\"vce-row-content\" data-vce-element-content=\"true\"><div class=\"vce-col vce-col--md-69p vce-col--xs-1 vce-col--xs-last vce-col--xs-first vce-col--sm-last vce-col--sm-first vce-col--md-first vce-col--lg-first vce-col--xl-first\" id=\"el-e77416ac\"><div class=\"vce-col-inner\" data-vce-do-apply=\"border margin background  el-e77416ac\"><div class=\"vce-col-content\" data-vce-element-content=\"true\" data-vce-do-apply=\"padding el-e77416ac\"><div class=\"vce-text-block\"><div class=\"vce-text-block-wrapper vce\" id=\"el-7b475f73\" data-vce-do-apply=\"all el-7b475f73\"><h2>Magie de terre<\/h2><p>La magie de terre, ou G\u00e9omancie, est une forme de magie \u00e9l\u00e9mentaire permettant de ma\u00eetriser le terre, la pierre, le sable et le m\u00e9tal. Elle offre de puissantes capacit\u00e9s d\u00e9fensives et utilitaires. La g\u00e9omancie conf\u00e8re \u00e0 son utilisateur la possibilit\u00e9 de sonder la mati\u00e8re pour d\u00e9celer, par exemple, des cavit\u00e9s souterraines ou estimer l'\u00e9paisseur d'un mur. Elle permet \u00e9galement de modifier et d\u00e9former le terrain \u00e0 sa guise, pour autant que la puissance de son utilisateur le lui permette.<\/p><p><a href=\"https:\/\/docs.google.com\/spreadsheets\/d\/1LKh8Y4ZoGAb8mjwBssr7994L6D9oevxtrIGFOXGi9ks\/edit?gid=792081889#gid=792081889\"><span style=\"font-size: 14pt;\"><strong>Liste des sorts<\/strong><\/span><\/a><\/p><\/div><\/div><\/div><\/div><\/div><div class=\"vce-col vce-col--md-31p vce-col--xs-1 vce-col--xs-last vce-col--xs-first vce-col--sm-last vce-col--sm-first vce-col--md-last vce-col--lg-last vce-col--xl-last\" id=\"el-ec9c0d05\"><div class=\"vce-col-inner\" data-vce-do-apply=\"border margin background  el-ec9c0d05\"><div class=\"vce-col-content\" data-vce-element-content=\"true\" data-vce-do-apply=\"padding el-ec9c0d05\"><div class=\"vce-single-image-container vce-single-image--align-left\"><div class=\"vce vce-single-image-wrapper\" id=\"el-1c1beea3\" data-vce-do-apply=\"all el-1c1beea3\"><figure><div class=\"vce-single-image-figure-inner\" style=\"width: 1024px;\"><div class=\"vce-single-image-inner vce-single-image--absolute\" style=\"width: 100%; padding-bottom: 100%;\"><img loading=\"lazy\" decoding=\"async\" class=\"vce-single-image\"  width=\"1024\" height=\"1024\" srcset=\"https:\/\/ambervale.net\/wp-content\/uploads\/2024\/11\/Terre-e1737029875833-320x320.png 320w, https:\/\/ambervale.net\/wp-content\/uploads\/2024\/11\/Terre-e1737029875833-480x480.png 480w, https:\/\/ambervale.net\/wp-content\/uploads\/2024\/11\/Terre-e1737029875833-800x800.png 800w, https:\/\/ambervale.net\/wp-content\/uploads\/2024\/11\/Terre-e1737029875833-1024x1024.png 1024w\" src=\"https:\/\/ambervale.net\/wp-content\/uploads\/2024\/11\/Terre-e1737029875833-1024x1024.png\" data-img-src=\"https:\/\/ambervale.net\/wp-content\/uploads\/2024\/11\/Terre-e1737029875833.png\" data-attachment-id=\"4051\"  alt=\"\" title=\"Terre\" \/><\/div><\/div><figcaption hidden=\"\"><\/figcaption><\/figure><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div><div class=\"vce-row-container\" data-vce-boxed-width=\"true\"><div class=\"vce-row vce-row--col-gap-30 vce-row-equal-height vce-row-content--top\" id=\"el-ce4602c7\" data-vce-do-apply=\"all el-ce4602c7\"><div class=\"vce-content-background-container\"><\/div><div class=\"vce-row-content\" data-vce-element-content=\"true\"><div class=\"vce-col vce-col--md-auto vce-col--xs-1 vce-col--xs-last vce-col--xs-first vce-col--sm-last vce-col--sm-first vce-col--md-last vce-col--lg-last vce-col--xl-last vce-col--md-first vce-col--lg-first vce-col--xl-first\" id=\"el-4776ded2\"><div class=\"vce-col-inner\" data-vce-do-apply=\"border margin background  el-4776ded2\"><div class=\"vce-col-content\" data-vce-element-content=\"true\" data-vce-do-apply=\"padding el-4776ded2\"><div class=\"vce-text-block\"><div class=\"vce-text-block-wrapper vce\" id=\"el-cea5d464\" data-vce-do-apply=\"all el-cea5d464\"><h2>Gameplay<\/h2><p>La magie de terre est une magie sp\u00e9cialis\u00e9e dans la d\u00e9fense et le contr\u00f4le. Elle offre des possibilit\u00e9s d\u00e9fensives robustes qui permettent une endurance exceptionnelle en combat. La magie de terre permet \u00e9galement de contr\u00f4ler de larges zones et offre des d\u00e9g\u00e2ts d\u00e9cents, en particulier contre les cibles lourdes. Elle manque cependant de mobilit\u00e9 et peut se r\u00e9v\u00e9ler inefficace face au kiting. (Le <strong>kiting<\/strong> consiste \u00e0 maintenir une distance entre soi et son adversaire tout en infligeant des d\u00e9g\u00e2ts, g\u00e9n\u00e9ralement pour \u00e9viter d'\u00eatre touch\u00e9 ou pour r\u00e9duire les risques d'une attaque en retour.)<\/p><p>\u00c0 partir du <strong>niveau 3<\/strong> un mage de terre peut, apr\u00e8s un tour de cast, se d\u00e9placer \u00e0 travers le sol et la roche contre 2 de mana par tour. Le d\u00e9placement se fait d'un nombre de cases de la moiti\u00e9 de ses cases de d\u00e9placement normales.<\/p><\/div><\/div><div class=\"vce-text-block\"><div class=\"vce-text-block-wrapper vce\" id=\"el-b9803ec3\" data-vce-do-apply=\"all el-b9803ec3\"><h2>Faiblesses \u00e9l\u00e9mentaires<\/h2><p>Chaque \u00e9l\u00e9ment a une faiblesse de -2 d\u00e9g\u00e2ts ou -2 degr\u00e9s de r\u00e9ussite lorsqu'il est oppos\u00e9 \u00e0 un \u00e9l\u00e9ment qui le contre. Les \u00e9l\u00e9ments cach\u00e9s ne sont pas not\u00e9s dans ce tableau.<\/p><table style=\"height: 10px; width: 100%; border-collapse: collapse; background-color: #783f04;\"><tbody><tr style=\"height: 10px;\"><td style=\"width: 50%; height: 10px;\"><span style=\"color: #ffffff;\"><strong>Pierre\/terre<\/strong><\/span><\/td><td style=\"width: 50%; height: 10px;\"><span style=\"color: #ffffff;\"><strong>Magma<\/strong><\/span><\/td><\/tr><\/tbody><\/table><table style=\"height: 10px; width: 100%; border-collapse: collapse; background-color: #fff2cc;\"><tbody><tr style=\"height: 10px;\"><td style=\"width: 50%; height: 10px;\"><strong><span style=\"color: #000000;\">Sable<\/span><\/strong><\/td><td style=\"width: 50%; height: 10px;\"><strong><span style=\"color: #000000;\">Vent<\/span><\/strong><\/td><\/tr><\/tbody><\/table><table style=\"height: 10px; width: 100%; border-collapse: collapse; background-color: #b7b7b7;\"><tbody><tr style=\"height: 10px;\"><td style=\"width: 50%; height: 10px;\"><strong><span style=\"color: #000000;\">M\u00e9tal<\/span><\/strong><\/td><td style=\"width: 50%; height: 10px;\"><strong><span style=\"color: #000000;\">Magma, Foudre<\/span><\/strong><\/td><\/tr><\/tbody><\/table><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div><div class=\"vce-row-container\" data-vce-boxed-width=\"true\"><div class=\"vce-row vce-row--col-gap-30 vce-row-equal-height vce-row-content--top\" id=\"el-8c32d9b6\" data-vce-do-apply=\"all el-8c32d9b6\"><div class=\"vce-content-background-container\"><\/div><div class=\"vce-row-content\" data-vce-element-content=\"true\"><div class=\"vce-col vce-col--md-auto vce-col--xs-1 vce-col--xs-last vce-col--xs-first vce-col--sm-last vce-col--sm-first vce-col--md-last vce-col--lg-last vce-col--xl-last vce-col--md-first vce-col--lg-first vce-col--xl-first\" id=\"el-2c336810\"><div class=\"vce-col-inner\" data-vce-do-apply=\"border margin background  el-2c336810\"><div class=\"vce-col-content\" data-vce-element-content=\"true\" data-vce-do-apply=\"padding el-2c336810\"><div class=\"vce-text-block\"><div class=\"vce-text-block-wrapper vce\" id=\"el-e939a400\" data-vce-do-apply=\"all el-e939a400\"><h2>Histoire<\/h2><p>[En cours]<\/p><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div><div class=\"vce-row-container\" data-vce-boxed-width=\"true\"><div class=\"vce-row vce-row--col-gap-30 vce-row-equal-height vce-row-content--top\" id=\"el-ac55e815\" data-vce-do-apply=\"all el-ac55e815\"><div class=\"vce-row-content\" data-vce-element-content=\"true\"><div class=\"vce-col vce-col--md-auto vce-col--xs-1 vce-col--xs-last vce-col--xs-first vce-col--sm-last vce-col--sm-first vce-col--md-last vce-col--lg-last vce-col--xl-last vce-col--md-first vce-col--lg-first vce-col--xl-first\" id=\"el-aa659924\"><div class=\"vce-col-inner\" data-vce-do-apply=\"border margin background  el-aa659924\"><div class=\"vce-col-content\" data-vce-element-content=\"true\" data-vce-do-apply=\"padding el-aa659924\"><div class=\"vce-text-block\"><div class=\"vce-text-block-wrapper vce\" id=\"el-8b248dc0\" data-vce-do-apply=\"all el-8b248dc0\"><p><div class=\"ambervale-grimoire\" id=\"grimoire-Terre-6a55b87a4f753\" data-element=\"Terre\"><div class=\"av-secret-base-content\"><div class=\"ambervale-grimoire-header\"><h2 class=\"ambervale-grimoire-title\">Liste des sorts \u2014 Terre<\/h2><span class=\"ambervale-grimoire-count\">57 sorts<\/span><\/div><div class=\"av-level-filters\" data-grimoire=\"grimoire-Terre-6a55b87a4f753\"><span class=\"av-filter-label\">Filtrer :<\/span><button class=\"av-level-btn is-active\" data-level=\"all\">Tous<\/button><button class=\"av-level-btn\" data-level=\"1\">Niv.1<\/button><button class=\"av-level-btn\" data-level=\"2\">Niv.2<\/button><button class=\"av-level-btn\" data-level=\"3\">Niv.3<\/button><button class=\"av-level-btn\" data-level=\"4\">Niv.4<\/button><\/div><div class=\"av-table-wrap\"><table class=\"av-grimoire-table\"><thead><tr><th class=\"av-th\" data-col=\"1\">Niveau 1<\/th><th class=\"av-th\" data-col=\"2\">Niveau 2<\/th><th class=\"av-th\" data-col=\"3\">Niveau 3<\/th><th class=\"av-th\" data-col=\"4\">Niveau 4<\/th><\/tr><\/thead><tbody><tr class=\"av-section-row av-section-auto\"><td colspan=\"4\">Auto-attaques<\/td><\/tr><tr class=\"av-family-row\" data-levels=\"1,2,3,4\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-170-6a55b87a4f76f\"><td class=\"av-level-cell\" data-col=\"1\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"170\" data-row=\"frow-170-6a55b87a4f76f\" aria-expanded=\"false\"><span class=\"av-cn\">Orbe de pierre<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"171\" data-row=\"frow-170-6a55b87a4f76f\" aria-expanded=\"false\"><span class=\"av-cn\">Grande orbe de pierre<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"172\" data-row=\"frow-170-6a55b87a4f76f\" aria-expanded=\"false\"><span class=\"av-cn\">Projection rocheuse<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"173\" data-row=\"frow-170-6a55b87a4f76f\" aria-expanded=\"false\"><span class=\"av-cn\">M\u00e9t\u00e9ore tellurique<\/span><\/button><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-170-6a55b87a4f76f\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"170\" hidden><div class=\"av-desc-header\"><strong>Orbe de pierre<\/strong><span class=\"av-desc-meta\">Niv.1 \u00b7 Pierre \u00b7 0 mana<\/span><\/div><div class=\"av-desc-body\">Orbe de pierre<br \/>\r\nMana: 0<br \/>\r\nSous-\u00e9l\u00e9ment: Pierre <br \/>\r\nLe mage projette une orbe de pierre pour blesser un adversaire.<br \/>\r\nLe sort est un projectile et necessite un bouclier pour \u00eatre arr\u00eat\u00e9.<br \/>\r\nD\u00e9g\u00e2ts: 1d4+[2xNiveau] contondant \u00e0 une port\u00e9e de 15m<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"171\" hidden><div class=\"av-desc-header\"><strong>Grande orbe de pierre<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Pierre \u00b7 0 mana<\/span><\/div><div class=\"av-desc-body\">Grande orbe de pierre<br \/>\nMana: 0<br \/>\nSous-\u00e9l\u00e9ment: Pierre <br \/>\nLe mage projette une orbe de pierre compacte pour blesser un adversaire.<br \/>\nLe sort est un projectile et necessite un bouclier pour \u00eatre arr\u00eat\u00e9.<br \/>\nD\u00e9g\u00e2ts: 1d6+[2xNiveau] contondant \u00e0 une port\u00e9e de 15m<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"172\" hidden><div class=\"av-desc-header\"><strong>Projection rocheuse<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Pierre \u00b7 1 mana<\/span><\/div><div class=\"av-desc-body\">Projection rocheuse<br \/>\nMana: 1<br \/>\nSous-\u00e9l\u00e9ment: Pierre <br \/>\nLe mage projette une grande orbe de pierre compacte pour blesser un adversaire.<br \/>\nLe sort est un projectile et necessite un bouclier pour \u00eatre arr\u00eat\u00e9.<br \/>\nD\u00e9g\u00e2ts: 1d8+[2xNiveau] contondant \u00e0 une port\u00e9e de 20m<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"173\" hidden><div class=\"av-desc-header\"><strong>M\u00e9t\u00e9ore tellurique<\/strong><span class=\"av-desc-meta\">Niv.4 \u00b7 Pierre \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">M\u00e9t\u00e9ore tellurique<br \/>\nMana: 2<br \/>\nSous-\u00e9l\u00e9ment: Pierre <br \/>\nLe mage projette une grande orbe de pierre compacte pour blesser un adversaire.<br \/>\nLe sort est un projectile et necessite un bouclier pour \u00eatre arr\u00eat\u00e9.<br \/>\nD\u00e9g\u00e2ts: 1d8+2+[2xNiveau] contondant \u00e0 une port\u00e9e de 20m<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"2,3,4\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-174-6a55b87a4f99f\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#fff2cc;color:#000000;\" data-spell-id=\"174\" data-row=\"frow-174-6a55b87a4f99f\" aria-expanded=\"false\"><span class=\"av-cn\">Salve abrasive<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#fff2cc;color:#000000;\" data-spell-id=\"175\" data-row=\"frow-174-6a55b87a4f99f\" aria-expanded=\"false\"><span class=\"av-cn\">Souffle des dunes<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#fff2cc;color:#000000;\" data-spell-id=\"176\" data-row=\"frow-174-6a55b87a4f99f\" aria-expanded=\"false\"><span class=\"av-cn\">Canon d\u00e9sertique<\/span><\/button><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-174-6a55b87a4f99f\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"174\" hidden><div class=\"av-desc-header\"><strong>Salve abrasive<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Sable \u00b7 0 mana<\/span><\/div><div class=\"av-desc-body\">Salve abrasive<br \/>\r\nMana: 0<br \/>\r\nSous-\u00e9l\u00e9ment: Sable<br \/>\r\nLe mage tire une gerbe de sable en c\u00f4ne face \u00e0 lui.<br \/>\r\nLe tire est dans un c\u00f4ne de 5m de long et 3m de large.<br \/>\r\nInflige 1d4+[2xNiveau] d\u00e9g\u00e2ts<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"175\" hidden><div class=\"av-desc-header\"><strong>Souffle des dunes<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Sable \u00b7 1 mana<\/span><\/div><div class=\"av-desc-body\">Souffle des dunes<br \/>\nMana: 1<br \/>\nSous-\u00e9l\u00e9ment: Sable<br \/>\nLe mage tire une gerbe de sable en c\u00f4ne face \u00e0 lui.<br \/>\nLe tire est dans un c\u00f4ne de 7m de long et 3m de large.<br \/>\nInflige 1d6+[2xNiveau] d\u00e9g\u00e2ts<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"176\" hidden><div class=\"av-desc-header\"><strong>Canon d\u00e9sertique<\/strong><span class=\"av-desc-meta\">Niv.4 \u00b7 Sable \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">Canon d\u00e9sertique<br \/>\nMana: 2<br \/>\nSous-\u00e9l\u00e9ment: Sable<br \/>\nLe mage tire une gerbe de sable en c\u00f4ne face \u00e0 lui.<br \/>\nLe tir est dans un c\u00f4ne de 10m de long et 5m de large.<br \/>\nInflige 1d8+[2xNiveau] d\u00e9g\u00e2ts<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"3,4\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-177-6a55b87a4f9e2\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#b7b7b7;color:#000000;\" data-spell-id=\"177\" data-row=\"frow-177-6a55b87a4f9e2\" aria-expanded=\"false\"><span class=\"av-cn\">Pieu de m\u00e9tal<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#b7b7b7;color:#000000;\" data-spell-id=\"178\" data-row=\"frow-177-6a55b87a4f9e2\" aria-expanded=\"false\"><span class=\"av-cn\">Lance m\u00e9tallique<\/span><\/button><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-177-6a55b87a4f9e2\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"177\" hidden><div class=\"av-desc-header\"><strong>Pieu de m\u00e9tal<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 M\u00e9tal \u00b7 1 mana<\/span><\/div><div class=\"av-desc-body\">Pieu de m\u00e9tal<br \/>\r\nMana: 1<br \/>\r\nSous-\u00e9l\u00e9ment: M\u00e9tal<br \/>\r\nLe mage projette un pieu de m\u00e9tal ac\u00e9r\u00e9 vers un ennemi.<br \/>\r\nLe sort est un projectile et necessite un bouclier pour \u00eatre arr\u00eat\u00e9.<br \/>\r\nD\u00e9g\u00e2ts: 1d8+1+[2xNiveau] d\u00e9g\u00e2ts per\u00e7ants \u00e0 une port\u00e9e de 15m<br \/>\r\nProvoque un saignement \u00e0 la cible.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"178\" hidden><div class=\"av-desc-header\"><strong>Lance m\u00e9tallique<\/strong><span class=\"av-desc-meta\">Niv.4 \u00b7 M\u00e9tal \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">Lance m\u00e9tallique<br \/>\nMana: 2<br \/>\nSous-\u00e9l\u00e9ment: M\u00e9tal<br \/>\nLe mage projette un pieu de m\u00e9tal ac\u00e9r\u00e9 vers un ennemi.<br \/>\nLe sort est un projectile et necessite un bouclier pour \u00eatre arr\u00eat\u00e9.<br \/>\nD\u00e9g\u00e2ts: 1d8+2+[2xNiveau] d\u00e9g\u00e2ts per\u00e7ants \u00e0 une port\u00e9e de 20m<br \/>\nProvoque un saignement \u00e0 la cible.<\/div><\/div><\/td><\/tr><tr class=\"av-section-row av-section-sorts\"><td colspan=\"4\">Sorts<\/td><\/tr><tr class=\"av-family-row\" data-levels=\"1,2,3,4\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-179-6a55b87a4fa09\"><td class=\"av-level-cell\" data-col=\"1\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"179\" data-row=\"frow-179-6a55b87a4fa09\" aria-expanded=\"false\"><span class=\"av-cn\">Bouclier de terre<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"180\" data-row=\"frow-179-6a55b87a4fa09\" aria-expanded=\"false\"><span class=\"av-cn\">Bouclier terrestre<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"181\" data-row=\"frow-179-6a55b87a4fa09\" aria-expanded=\"false\"><span class=\"av-cn\">Grand Bouclier rocheux<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"182\" data-row=\"frow-179-6a55b87a4fa09\" aria-expanded=\"false\"><span class=\"av-cn\">\u00c9gide continentale<\/span><\/button><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-179-6a55b87a4fa09\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"179\" hidden><div class=\"av-desc-header\"><strong>Bouclier de terre<\/strong><span class=\"av-desc-meta\">Niv.1 \u00b7 Pierre \u00b7 0 mana<\/span><\/div><div class=\"av-desc-body\">Bouclier de terre<br \/>\nMana: 0<br \/>\nSous-\u00e9l\u00e9ment: Pierre <br \/>\nLe mage forme un bouclier de pierre pour se prot\u00e9ger d&#039;une attaque ennemie<br \/>\nLe sort se lance pendant le tour de d\u00e9fense, peut bloquer les projectiles.<br \/>\n1d4+2+[Niveau] de d\u00e9g\u00e2ts bloqu\u00e9s<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"180\" hidden><div class=\"av-desc-header\"><strong>Bouclier terrestre<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Pierre \u00b7 1 mana<\/span><\/div><div class=\"av-desc-body\">Bouclier terrestre<br \/>\nMana: 1<br \/>\nSous-\u00e9l\u00e9ment: Pierre <br \/>\nLe mage forme un bouclier de pierre pour se prot\u00e9ger d&#039;une attaque ennemie<br \/>\nLe sort se lance pendant le tour de d\u00e9fense, peut bloquer les projectiles.<br \/>\n1d6+2+[Niveau] de d\u00e9g\u00e2ts bloqu\u00e9s<br \/>\nBonus de 1 degr\u00e9s au lancement<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"181\" hidden><div class=\"av-desc-header\"><strong>Grand Bouclier rocheux<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Pierre \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">Grand Bouclier rocheux<br \/>\nMana: 2<br \/>\nSous-\u00e9l\u00e9ment: Pierre <br \/>\nLe mage forme un bouclier de pierre pour se prot\u00e9ger d&#039;une attaque ennemie<br \/>\nLe sort se lance pendant le tour de d\u00e9fense, peut bloquer les projectiles.<br \/>\n1d8+2+[Niveau] de d\u00e9g\u00e2ts bloqu\u00e9s<br \/>\nContre 1 de mana suppl\u00e9mentaire, le bouclier devient un bouclier de m\u00e9tal parant 1d6+5+[Niveau]<br \/>\nBonus de 2 degr\u00e9s au lancement<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"182\" hidden><div class=\"av-desc-header\"><strong>\u00c9gide continentale<\/strong><span class=\"av-desc-meta\">Niv.4 \u00b7 Pierre \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">\u00c9gide continentale<br \/>\nMana: 3<br \/>\nSous-\u00e9l\u00e9ment: Pierre <br \/>\nLe mage forme un bouclier de pierre pour se prot\u00e9ger d&#039;une attaque ennemie<br \/>\nLe sort se lance pendant le tour de d\u00e9fense, peut bloquer les projectiles.<br \/>\n1d8+4+[Niveau] de d\u00e9g\u00e2ts bloqu\u00e9s<br \/>\nContre 1 de mana suppl\u00e9mentaire, le bouclier devient un bouclier de m\u00e9tal parant 1d6+7+[Niveau]<br \/>\nBonus de 3 degr\u00e9s au lancement<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"1,2,3\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-187-6a55b87a4fa5a\"><td class=\"av-level-cell\" data-col=\"1\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"187\" data-row=\"frow-187-6a55b87a4fa5a\" aria-expanded=\"false\"><span class=\"av-cn\">Entraves telluriques<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"188\" data-row=\"frow-187-6a55b87a4fa5a\" aria-expanded=\"false\"><span class=\"av-cn\">Entraves telluriques majeures<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"189\" data-row=\"frow-187-6a55b87a4fa5a\" aria-expanded=\"false\"><span class=\"av-cn\">Cocon de roche<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-187-6a55b87a4fa5a\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"187\" hidden><div class=\"av-desc-header\"><strong>Entraves telluriques<\/strong><span class=\"av-desc-meta\">Niv.1 \u00b7 Pierre \u00b7 1 mana<\/span><\/div><div class=\"av-desc-body\">Entraves telluriques<br \/>\nMana: 1<br \/>\nSous-\u00e9l\u00e9ment: Pierre <br \/>\nLe mage immobilise les d\u00e9placements d&#039;une cible \u00e0 une port\u00e9e de 10m.<br \/>\nLes entraves poss\u00e8dent des pv \u00e9quivalents \u00e0 la moiti\u00e9 du degr\u00e9s du sort, minimum 2x[Niveau].<br \/>\nLa cible peut esquiver.<br \/>\nLa cible doit toucher toucher le sol. La cible doit d\u00e9truire les entraves pour se lib\u00e9rer.<br \/>\nLes d\u00e9g\u00e2ts contondants infligent 2 d\u00e9g\u00e2ts bonus aux entraves.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"188\" hidden><div class=\"av-desc-header\"><strong>Entraves telluriques majeures<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Pierre \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">Entraves telluriques majeures<br \/>\nMana: 2<br \/>\nSous-\u00e9l\u00e9ment: Pierre <br \/>\nLe mage immobilise les d\u00e9placements d&#039;une cible \u00e0 une port\u00e9e de 15m.<br \/>\nLes entraves poss\u00e8dent des pv \u00e9quivalents \u00e0 la moiti\u00e9 du degr\u00e9s du sort, minimum 2x[Niveau].<br \/>\nLa cible peut esquiver.<br \/>\nLa cible doit toucher toucher le sol. La cible doit d\u00e9truire les entraves pour se lib\u00e9rer.<br \/>\nLes d\u00e9g\u00e2ts contondants infligent 2 d\u00e9g\u00e2ts bonus aux entraves.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"189\" hidden><div class=\"av-desc-header\"><strong>Cocon de roche<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Pierre \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">Cocon de roche<br \/>\nMana: 3<br \/>\nSous-\u00e9l\u00e9ment: Pierre <br \/>\nLe mage enferme une cible \u00e0 une port\u00e9e de 20m dans un cocon de roche.<br \/>\nLe cocon poss\u00e8de des pv \u00e9quivalents aux degr\u00e9s du sort, minimum 2x[Niveau].<br \/>\nLe cocon encaisse les attaques venant de l&#039;ext\u00e9rieur.<br \/>\nLa cible peut esquiver au moment du lancement.<br \/>\nLa cible doit toucher toucher le sol. La cible doit d\u00e9truire le cocon pour se lib\u00e9rer.<br \/>\nLes d\u00e9g\u00e2ts contondants infligent 2 d\u00e9g\u00e2ts bonus au cocon.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"1,2,3,4\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-190-6a55b87a4fa95\"><td class=\"av-level-cell\" data-col=\"1\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"190\" data-row=\"frow-190-6a55b87a4fa95\" aria-expanded=\"false\"><span class=\"av-cn\">Pilier rocheux<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"191\" data-row=\"frow-190-6a55b87a4fa95\" aria-expanded=\"false\"><span class=\"av-cn\">Piliers rocheux<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"192\" data-row=\"frow-190-6a55b87a4fa95\" aria-expanded=\"false\"><span class=\"av-cn\">L\u00e9gion rocheuse<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"193\" data-row=\"frow-190-6a55b87a4fa95\" aria-expanded=\"false\"><span class=\"av-cn\">Arm\u00e9e de pierre<\/span><\/button><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-190-6a55b87a4fa95\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"190\" hidden><div class=\"av-desc-header\"><strong>Pilier rocheux<\/strong><span class=\"av-desc-meta\">Niv.1 \u00b7 Pierre \u00b7 1 mana<\/span><\/div><div class=\"av-desc-body\">Pilier rocheux<br \/>\nMana: 1<br \/>\nSous-\u00e9l\u00e9ment: Pierre<br \/>\nLe mage peut faire sortir du sol un pilier de roche de 4m de haut.<br \/>\nLe pilier poss\u00e8de 4+3*[Niveau] PV et n&#039;a pas de limite de temps.<br \/>\nPeut-\u00eatre pos\u00e9 dans un rayon de 5m autour du mage, n\u00e9cessite d&#039;\u00eatre sur la terre ferme.<br \/>\nEn cas de RC, le mage peut invoquer un pilier de plus.<br \/>\nIl est possible de projetter les piliers avec le sort d&#039;un niveau diff\u00e9rent de celui utilis\u00e9 pour les invoquer.<br \/>\nLe mage peut, durant les prochains tours, projetter le pilier \u00e0 une port\u00e9e de 10m, infligeant 1d6+2+[2xNiveau] d\u00e9g\u00e2ts contondants.<br \/>\nN\u00e9cessite d&#039;\u00eatre \u00e0 moins de 5m du pilier.<br \/>\nProjetter le pilier n\u00e9cessite un jet mais pas de mana.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"191\" hidden><div class=\"av-desc-header\"><strong>Piliers rocheux<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Pierre \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">Piliers rocheux<br \/>\nMana: 2<br \/>\nSous-\u00e9l\u00e9ment: Pierre<br \/>\nLe mage peut faire sortir du sol deux piliers de roche de 4m de haut.<br \/>\nLes piliers poss\u00e8dent 4+3*[Niveau] PV chacun et n&#039;ont pas de limite de temps.<br \/>\nPeut-\u00eatre pos\u00e9 dans un rayon de 5m autour du mage, n\u00e9cessite d&#039;\u00eatre sur la terre ferme.<br \/>\nEn cas de RC, le mage peut invoquer un pilier de plus.<br \/>\nIl est possible de projetter les piliers avec le sort d&#039;un niveau diff\u00e9rent de celui utilis\u00e9 pour les invoquer.<br \/>\nLe mage peut, durant les prochains tours, projetter le pilier \u00e0 une port\u00e9e de 15m, infligeant 1d8+2+[2xNiveau] d\u00e9g\u00e2ts contondants.<br \/>\nN\u00e9cessite d&#039;\u00eatre \u00e0 moins de 5m du pilier.<br \/>\nProjetter le pilier n\u00e9cessite un jet et 1 de mana.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"192\" hidden><div class=\"av-desc-header\"><strong>L\u00e9gion rocheuse<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Pierre \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">L\u00e9gion rocheuse<br \/>\nMana: 3<br \/>\nSous-\u00e9l\u00e9ment: Pierre<br \/>\nLe mage peut faire sortir du sol quatre piliers de roche de 4m de haut.<br \/>\nLes piliers poss\u00e8dent 4+3*[Niveau] PV chacun et n&#039;ont pas de limite de temps.<br \/>\nPeut-\u00eatre pos\u00e9 dans un rayon de 5m autour du mage, n\u00e9cessite d&#039;\u00eatre sur la terre ferme.<br \/>\nEn cas de RC, le mage peut invoquer un pilier de plus.<br \/>\nIl est possible de projetter les piliers avec le sort d&#039;un niveau diff\u00e9rent de celui utilis\u00e9 pour les invoquer.<br \/>\nLe mage peut, durant les prochains tours, projetter le pilier \u00e0 une port\u00e9e de 20m, infligeant 1d8+2+[2xNiveau] d\u00e9g\u00e2ts contondants.<br \/>\nN\u00e9cessite d&#039;\u00eatre \u00e0 moins de 5m du pilier.<br \/>\nProjetter le pilier n\u00e9cessite un jet et 2 de mana.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"193\" hidden><div class=\"av-desc-header\"><strong>Arm\u00e9e de pierre<\/strong><span class=\"av-desc-meta\">Niv.4 \u00b7 Pierre \u00b7 4 mana<\/span><\/div><div class=\"av-desc-body\">Arm\u00e9e de pierre<br \/>\nMana: 4<br \/>\nSous-\u00e9l\u00e9ment: Pierre<br \/>\nLe mage peut faire sortir du sol 6 piliers de roche de 4m de haut.<br \/>\nLes piliers poss\u00e8dent 4+3*[Niveau] PV chacun et n&#039;ont pas de limite de temps.<br \/>\nPeut-\u00eatre pos\u00e9 dans un rayon de 10m autour du mage, n\u00e9cessite d&#039;\u00eatre sur la terre ferme.<br \/>\nEn cas de RC, le mage peut invoquer un pilier de plus.<br \/>\nIl est possible de projetter les piliers avec le sort d&#039;un niveau diff\u00e9rent de celui utilis\u00e9 pour les invoquer.<br \/>\nLe mage peut, durant les prochains tours, projetter le pilier \u00e0 une port\u00e9e de 20m, infligeant 1d8+3+[2xNiveau] d\u00e9g\u00e2ts contondants.<br \/>\nN\u00e9cessite d&#039;\u00eatre \u00e0 moins de 5m du pilier.<br \/>\nProjetter le pilier n\u00e9cessite un jet et 2 de mana.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"1,2,3,4\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-183-6a55b87a4fae3\"><td class=\"av-level-cell\" data-col=\"1\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"183\" data-row=\"frow-183-6a55b87a4fae3\" aria-expanded=\"false\"><span class=\"av-cn\">Renforcement rocheux<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"184\" data-row=\"frow-183-6a55b87a4fae3\" aria-expanded=\"false\"><span class=\"av-cn\">Renforcement tellurique<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#b7b7b7;color:#000000;\" data-spell-id=\"185\" data-row=\"frow-183-6a55b87a4fae3\" aria-expanded=\"false\"><span class=\"av-cn\">Protection m\u00e9tallique<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#b7b7b7;color:#000000;\" data-spell-id=\"186\" data-row=\"frow-183-6a55b87a4fae3\" aria-expanded=\"false\"><span class=\"av-cn\">\u00c9cailles m\u00e9talliques<\/span><\/button><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-183-6a55b87a4fae3\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"183\" hidden><div class=\"av-desc-header\"><strong>Renforcement rocheux<\/strong><span class=\"av-desc-meta\">Niv.1 \u00b7 Pierre \u00b7 1 mana<\/span><\/div><div class=\"av-desc-body\">Renforcement rocheux<br \/>\nMana: 1<br \/>\nSous-\u00e9l\u00e9ment: Pierre <br \/>\nLe mage cr\u00e9e une couche de terre qui se condense peu \u00e0 peu sur son corps afin de cr\u00e9er une armure le prot\u00e9geant temporairement.<br \/>\nSi un bouclier dur\u00e9e plus fort est appliqu\u00e9, il remplace l&#039;ancien. Le bouclier disparait quand il n&#039;a plus de PV.<br \/>\nBouclier: 1d4+1+[Niveau]<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"184\" hidden><div class=\"av-desc-header\"><strong>Renforcement tellurique<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Pierre \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">Renforcement tellurique<br \/>\nMana: 2<br \/>\nSous-\u00e9l\u00e9ment: Pierre <br \/>\nLe mage cr\u00e9e une couche de terre qui se condense peu \u00e0 peu sur son corps afin de cr\u00e9er une armure le prot\u00e9geant temporairement.<br \/>\nPeut-\u00eatre lanc\u00e9 sur un alli\u00e9 \u00e0 port\u00e9e de 7m.<br \/>\nSi un bouclier dur\u00e9e plus fort est appliqu\u00e9, il remplace l&#039;ancien. Le bouclier disparait quand il n&#039;a plus de PV.<br \/>\nBouclier: 1d6+2+[Niveau]<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"185\" hidden><div class=\"av-desc-header\"><strong>Protection m\u00e9tallique<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 M\u00e9tal \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">Protection m\u00e9tallique<br \/>\nMana: 3<br \/>\nSous-\u00e9l\u00e9ment: M\u00e9tal<br \/>\nLe mage cr\u00e9e une couche d&#039;\u00e9cailles m\u00e9talliques qui se condensent peu \u00e0 peu sur son corps afin de cr\u00e9er une armure le prot\u00e9geant temporairement.<br \/>\nPeut-\u00eatre lanc\u00e9 sur un alli\u00e9 \u00e0 port\u00e9e de 5m.<br \/>\nSi un bouclier dur\u00e9e plus fort est appliqu\u00e9, il remplace l&#039;ancien. Le bouclier disparait quand il n&#039;a plus de PV.<br \/>\nBouclier: 1d8+3+[Niveau]<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"186\" hidden><div class=\"av-desc-header\"><strong>\u00c9cailles m\u00e9talliques<\/strong><span class=\"av-desc-meta\">Niv.4 \u00b7 M\u00e9tal \u00b7 4 mana<\/span><\/div><div class=\"av-desc-body\">\u00c9cailles m\u00e9talliques<br \/>\nMana: 4<br \/>\nSous-\u00e9l\u00e9ment: M\u00e9tal<br \/>\nLe mage cr\u00e9e une couche d&#039;\u00e9cailles m\u00e9talliques qui se condensent peu \u00e0 peu sur son corps afin de cr\u00e9er une armure le prot\u00e9geant temporairement.<br \/>\nPeut-\u00eatre lanc\u00e9 sur un alli\u00e9 \u00e0 port\u00e9e de 5m.<br \/>\nSi un bouclier dur\u00e9e plus fort est appliqu\u00e9, il remplace l&#039;ancien. Le bouclier disparait quand il n&#039;a plus de PV.<br \/>\nBouclier: 1d8+6+[Niveau]<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"2,3\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-200-6a55b87a4fb31\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"200\" data-row=\"frow-200-6a55b87a4fb31\" aria-expanded=\"false\"><span class=\"av-cn\">Armure tellurique<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"201\" data-row=\"frow-200-6a55b87a4fb31\" aria-expanded=\"false\"><span class=\"av-cn\">Armure de basalte<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-200-6a55b87a4fb31\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"200\" hidden><div class=\"av-desc-header\"><strong>Armure tellurique<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Pierre \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">Armure tellurique<br \/>\r\nMana: 2<br \/>\r\nSous-\u00e9l\u00e9ment: Pierre<br \/>\r\nLe mage se recouvre d&#039;une couche de pierre lui servant d&#039;armure.<br \/>\r\nArmure: armure lourde 1d8+[Niveau], ne demande pas 12 de constitution pour \u00eatre \u00e9quip\u00e9e<br \/>\r\nCette armure n&#039;est pas applicable si le mage porte d\u00e9j\u00e0 une armure.<br \/>\r\nDemande 1 de mana tous les 2 tours pour la maintenir.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"201\" hidden><div class=\"av-desc-header\"><strong>Armure de basalte<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Pierre \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">Armure de basalte<br \/>\r\nMana: 3<br \/>\r\nSous-\u00e9l\u00e9ment: Pierre<br \/>\r\nLe mage se recouvre d&#039;une couche de pierre lui servant d&#039;armure.<br \/>\r\nArmure: armure lourde 1d8+2+[Niveau], ne demande pas 12 de constitution pour \u00eatre \u00e9quip\u00e9e<br \/>\r\nCette armure n&#039;est pas applicable si le mage porte d\u00e9j\u00e0 une armure.<br \/>\r\nDemande 1 de mana tous les 2 tours pour la maintenir<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"2\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-210-6a55b87a4fb6d\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"210\" data-row=\"frow-210-6a55b87a4fb6d\" aria-expanded=\"false\"><span class=\"av-cn\">Arsenal g\u00e9olithique<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-210-6a55b87a4fb6d\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"210\" hidden><div class=\"av-desc-header\"><strong>Arsenal g\u00e9olithique<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Pierre \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">Arsenal g\u00e9olithique<br \/>\r\nMana: 2<br \/>\r\nSous-\u00e9l\u00e9ment: Pierre<br \/>\r\nLe mage enchante son arme ou celle d&#039;un alli\u00e9 \u00e0 une port\u00e9e de 15m.<br \/>\r\nLa cible profite, durant ses deux prochains tours de l&#039;attribut \u00e9l\u00e9mentaire sur son arme pour ses parades et attaques.<br \/>\r\nTerre: Augmente la parade de [+Niveau]<br \/>\r\nToucher un \u00e9l\u00e9ment fort face \u00e0 la terre retire instantan\u00e9ment l&#039;effet.<br \/>\r\nL&#039;effet ne se cumule pas avec celui d&#039;un maniement \u00e9l\u00e9mentaire.<br \/>\r\nEn cas de lancement d&#039;un maniement \u00e9l\u00e9mentaire, l&#039;effet de ce dernier est prioritaire.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"2,3\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-205-6a55b87a4fb8e\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"205\" data-row=\"frow-205-6a55b87a4fb8e\" aria-expanded=\"false\"><span class=\"av-cn\">\u00c9clats de roche<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"206\" data-row=\"frow-205-6a55b87a4fb8e\" aria-expanded=\"false\"><span class=\"av-cn\">\u00c9clats telluriques<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-205-6a55b87a4fb8e\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"205\" hidden><div class=\"av-desc-header\"><strong>\u00c9clats de roche<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Pierre \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">\u00c9clats de roche<br \/>\r\nMana: 2<br \/>\r\nSous-\u00e9l\u00e9ment: Pierre<br \/>\r\nLe mage projette une multitude d&#039;\u00e9clats de roche tranchants dans un c\u00f4ne de 5m par 5m devant lui.<br \/>\r\nD\u00e9g\u00e2ts: 1d6+[2xNiveau]<br \/>\r\nLe sort est un projectile et necessite un bouclier pour \u00eatre arr\u00eat\u00e9.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"206\" hidden><div class=\"av-desc-header\"><strong>\u00c9clats telluriques<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Pierre \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">\u00c9clats telluriques<br \/>\r\nMana: 3<br \/>\r\nSous-\u00e9l\u00e9ment: Pierre<br \/>\r\nLe mage projette une multitude d&#039;\u00e9clats de roche tranchants dans un c\u00f4ne de 5m par 5m devant lui.<br \/>\r\nD\u00e9g\u00e2ts: 1d8+1+[2xNiveau]<br \/>\r\nLe sort est un projectile et necessite un bouclier pour \u00eatre arr\u00eat\u00e9.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"2\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-199-6a55b87a4fbb4\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#fff2cc;color:#000000;\" data-spell-id=\"199\" data-row=\"frow-199-6a55b87a4fbb4\" aria-expanded=\"false\"><span class=\"av-cn\">\u00c9cran de Sable<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-199-6a55b87a4fbb4\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"199\" hidden><div class=\"av-desc-header\"><strong>\u00c9cran de Sable<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Sable \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">\u00c9cran de Sable<br \/>\nMana: 2<br \/>\nSous-\u00e9l\u00e9ment: Sable<br \/>\nLe mage projette tout autour de lui un tourbillon de sable afin de se dissimuler.<br \/>\nPermet de briser la ligne de vue \u00e0 un adversaire sur un degr\u00e9 sup\u00e9rieur au sort adverse.<br \/>\nBonus de +[Niveau] degr\u00e9s au lancement, le co\u00fbt en mana est d\u00e9pens\u00e9 m\u00eame si le sort a un degr\u00e9 insuffisant.<br \/>\nLe sort est utilisable durant le tour de d\u00e9fense.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"2\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-204-6a55b87a4fbc8\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"204\" data-row=\"frow-204-6a55b87a4fbc8\" aria-expanded=\"false\"><span class=\"av-cn\">Glissade terrestre<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-204-6a55b87a4fbc8\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"204\" hidden><div class=\"av-desc-header\"><strong>Glissade terrestre<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Pierre \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">Glissade terrestre<br \/>\r\nMana: 2<br \/>\r\nSous-\u00e9l\u00e9ment: Pierre<br \/>\r\nLe mage utilise une plate-forme de terre pour se propulser sur une courte distance.<br \/>\r\nCe sort est utilisable durant le tour de d\u00e9fense. Permet d&#039;esquiver tous les projectiles d&#039;une attaque multiple.<br \/>\r\nUtilis\u00e9 en tour de d\u00e9fense, ce sort permet de se replacer dans un rayon de 5m.<br \/>\r\nUtilisable seulement un fois dans le tour. Il n&#039;est pas possible de le r\u00e9utiliser d\u00e9fensivement au prochain tour.<br \/>\r\nContre 1 de mana suppl\u00e9mentaire, le sort devient un sort de sable et permet de traverser les obstacles. (Sauf contre-indication d&#039;un MJ)<br \/>\r\nContre 1 de mana suppl\u00e9mentaire, la port\u00e9e de l&#039;esquive est augment\u00e9e de 3 cases, cumulable jusqu&#039;\u00e0 [Niveau] fois.<br \/>\r\nUtilis\u00e9 comme sort normal, il permet au mage de se d\u00e9placer de 10m sans subir d&#039;attaque d&#039;opportunit\u00e9.<br \/>\r\nEn cas de RC, le sort ne consomme pas de mana.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"2,3\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-194-6a55b87a4fbe0\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"194\" data-row=\"frow-194-6a55b87a4fbe0\" aria-expanded=\"false\"><span class=\"av-cn\">Impact rocheux<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"195\" data-row=\"frow-194-6a55b87a4fbe0\" aria-expanded=\"false\"><span class=\"av-cn\">Impact Tellurique<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-194-6a55b87a4fbe0\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"194\" hidden><div class=\"av-desc-header\"><strong>Impact rocheux<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Pierre \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">Impact rocheux<br \/>\nMana: 2<br \/>\nSous-\u00e9l\u00e9ment: Pierre<br \/>\nLe mage projette de la pierre vers une cible \u00e0 10m, qui se brise \u00e0 l&#039;impact pour \u00e9tourdir la cible.<br \/>\nLe sort est un projectile et necessite un bouclier pour \u00eatre arr\u00eat\u00e9.<br \/>\nLa cible doit esquiver ou faire un jet de r\u00e9sistance pour ne pas \u00eatre \u00e9tourdie.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"195\" hidden><div class=\"av-desc-header\"><strong>Impact Tellurique<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Pierre \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">Impact Tellurique<br \/>\nAm\u00e9lioration de &quot;Impact rocheux&quot;<br \/>\nMana: 3<br \/>\nSous-\u00e9l\u00e9ment: Pierre<br \/>\nLe mage projette de la pierre vers une cible \u00e0 15m, qui se brise \u00e0 l&#039;impact pour \u00e9tourdir la cible.<br \/>\nLe sort est un projectile et necessite un bouclier pour \u00eatre arr\u00eat\u00e9.<br \/>\nLa cible doit esquiver ou faire un jet de r\u00e9sistance pour ne pas \u00eatre \u00e9tourdie et subir 2 d\u00e9g\u00e2ts bruts.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"2,3,4\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-196-6a55b87a4fc12\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"196\" data-row=\"frow-196-6a55b87a4fc12\" aria-expanded=\"false\"><span class=\"av-cn\">Marteau rocheux<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"197\" data-row=\"frow-196-6a55b87a4fc12\" aria-expanded=\"false\"><span class=\"av-cn\">Marteau de granite<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"198\" data-row=\"frow-196-6a55b87a4fc12\" aria-expanded=\"false\"><span class=\"av-cn\">Brise-continent<\/span><\/button><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-196-6a55b87a4fc12\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"196\" hidden><div class=\"av-desc-header\"><strong>Marteau rocheux<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Pierre \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">Marteau rocheux<br \/>\nMana: 2<br \/>\nSous-\u00e9l\u00e9ment: Pierre<br \/>\nLe mage forme une masse de pierre avec laquell il frappe sa cible.<br \/>\nLe sort \u00e0 une port\u00e9e au C\u00e0C. Si la cible tente de parer, sa parade n&#039;est valable que si son degr\u00e9 de parade est sup\u00e9rieur au degr\u00e9 du sort.<br \/>\nD\u00e9g\u00e2ts: 1d6+1+[2xNiveau] contondant<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"197\" hidden><div class=\"av-desc-header\"><strong>Marteau de granite<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Pierre \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">Marteau de granite<br \/>\nMana: 3<br \/>\nSous-\u00e9l\u00e9ment: Pierre<br \/>\nLe mage forme une masse de pierre avec laquelle il frappe sa cible.<br \/>\nLe sort \u00e0 une port\u00e9e au C\u00e0C. Si la cible tente de parer, sa parade n&#039;est valable que si son degr\u00e9 de parade est sup\u00e9rieur au degr\u00e9 du sort.<br \/>\nD\u00e9g\u00e2ts: 1d8+3+[2xNiveau] contondant<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"198\" hidden><div class=\"av-desc-header\"><strong>Brise-continent<\/strong><span class=\"av-desc-meta\">Niv.4 \u00b7 Pierre \u00b7 4 mana<\/span><\/div><div class=\"av-desc-body\">Brise-continent<br \/>\nMana: 4<br \/>\nSous-\u00e9l\u00e9ment: Pierre<br \/>\nLe mage forme une masse de pierre avec laquelle il frappe sa cible.<br \/>\nLe sort \u00e0 une port\u00e9e au C\u00e0C. Si la cible tente de parer, sa parade n&#039;est valable que si son degr\u00e9 de parade est sup\u00e9rieur au degr\u00e9 du sort.<br \/>\nD\u00e9g\u00e2ts: 1d8+4+[2xNiveau] contondant<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"2,3\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-202-6a55b87a4fc5f\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#fff2cc;color:#000000;\" data-spell-id=\"202\" data-row=\"frow-202-6a55b87a4fc5f\" aria-expanded=\"false\"><span class=\"av-cn\">Projection de sable<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#fff2cc;color:#000000;\" data-spell-id=\"203\" data-row=\"frow-202-6a55b87a4fc5f\" aria-expanded=\"false\"><span class=\"av-cn\">Temp\u00eate de sable<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-202-6a55b87a4fc5f\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"202\" hidden><div class=\"av-desc-header\"><strong>Projection de sable<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Sable \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">Projection de sable<br \/>\nMana: 2<br \/>\nSous-\u00e9l\u00e9ment: Sable<br \/>\nLe mage provoque une projection de sable devant lui dans un c\u00f4ne de 7m de long par 5m de large, infligeant une c\u00e9cit\u00e9 pendant 1 tour.<br \/>\nLes cibles doivent r\u00e9ussir un jet de parade pour se prot\u00e9ger de la c\u00e9cit\u00e9. (malus de 50%, si la cible n&#039;a pas de bouclier)<br \/>\nEn cas de RC, la longueur du c\u00f4ne est augment\u00e9 \u00e0 10m.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"203\" hidden><div class=\"av-desc-header\"><strong>Temp\u00eate de sable<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Sable \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">Temp\u00eate de sable<br \/>\nMana: 3<br \/>\nSous-\u00e9l\u00e9ment: Sable<br \/>\nLe mage provoque une tornade de sable dans un rayon de 10m autour de lui, infligeant une c\u00e9cit\u00e9 pendant 2 tours.<br \/>\nLes cibles doivent r\u00e9ussir un jet de parade pour se prot\u00e9ger de la c\u00e9cit\u00e9. (malus de 50%, si la cible n&#039;a pas de bouclier)<br \/>\nEn cas de RC, le rayon est augment\u00e9 \u00e0 15m.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"2,3,4\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-207-6a55b87a4fc98\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#fff2cc;color:#000000;\" data-spell-id=\"207\" data-row=\"frow-207-6a55b87a4fc98\" aria-expanded=\"false\"><span class=\"av-cn\">Sables mouvants<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#fff2cc;color:#000000;\" data-spell-id=\"208\" data-row=\"frow-207-6a55b87a4fc98\" aria-expanded=\"false\"><span class=\"av-cn\">Grands sables mouvants<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#fff2cc;color:#000000;\" data-spell-id=\"209\" data-row=\"frow-207-6a55b87a4fc98\" aria-expanded=\"false\"><span class=\"av-cn\">Domaine d\u00e9sertique<\/span><\/button><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-207-6a55b87a4fc98\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"207\" hidden><div class=\"av-desc-header\"><strong>Sables mouvants<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Sable \u00b7 1 mana<\/span><\/div><div class=\"av-desc-body\">Sables mouvants<br \/>\nMana: 1<br \/>\nSous-\u00e9l\u00e9ment: Sable<br \/>\nLe mage cr\u00e9e une zone de sable de 2m de rayon \u00e0 une port\u00e9e de 10m, ralentissant les ennemis en divisant leurs cases de d\u00e9placement par 2 dans la zone.<br \/>\nLa zone dure 2 tours.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"208\" hidden><div class=\"av-desc-header\"><strong>Grands sables mouvants<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Sable \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">Grands sables mouvants<br \/>\nMana: 2<br \/>\nSous-\u00e9l\u00e9ment: Sable<br \/>\nLe mage cr\u00e9e une zone de sable de 3m de rayon \u00e0 une port\u00e9e de 15m, ralentissant les ennemis.<br \/>\nLa zone dure 2 tours.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"209\" hidden><div class=\"av-desc-header\"><strong>Domaine d\u00e9sertique<\/strong><span class=\"av-desc-meta\">Niv.4 \u00b7 Sable \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">Domaine d\u00e9sertique<br \/>\nMana: 3<br \/>\nSous-\u00e9l\u00e9ment: Sable<br \/>\nLe mage cr\u00e9e une zone de sable de 7m de rayon \u00e0 une port\u00e9e de 15m, ralentissant les ennemis.<br \/>\nLa zone dure 3 tours.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"3\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-213-6a55b87a4fce1\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#b7b7b7;color:#000000;\" data-spell-id=\"213\" data-row=\"frow-213-6a55b87a4fce1\" aria-expanded=\"false\"><span class=\"av-cn\">Cha\u00eenes entravantes<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-213-6a55b87a4fce1\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"213\" hidden><div class=\"av-desc-header\"><strong>Cha\u00eenes entravantes<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 M\u00e9tal \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">Cha\u00eenes entravantes<br \/>\nMana: 3<br \/>\nSous-\u00e9l\u00e9ment: M\u00e9tal<br \/>\nLe mage projette des cha\u00eenes vers sa cible \u00e0 une port\u00e9e de 15m.<br \/>\nLa cible doit esquiver ou faire un jet de r\u00e9sistance pour ne pas \u00eatre \u00e9tourdie.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"3\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-218-6a55b87a4fcfd\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"218\" data-row=\"frow-218-6a55b87a4fcfd\" aria-expanded=\"false\"><span class=\"av-cn\">Concussion rocheuse<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-218-6a55b87a4fcfd\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"218\" hidden><div class=\"av-desc-header\"><strong>Concussion rocheuse<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Pierre \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">Concussion rocheuse<br \/>\r\nMana: 3<br \/>\r\nSous-\u00e9l\u00e9ment: Pierre<br \/>\r\nLe mage projette une masse de roche sur une cible \u00e0 une port\u00e9e de 20m.<br \/>\r\nLa cible doit esquiver ou faire un jet de r\u00e9sistance pour ne pas subir [Niveau]+1 d\u00e9g\u00e2ts bruts.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"3,4\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-216-6a55b87a4fd19\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#fff2cc;color:#000000;\" data-spell-id=\"216\" data-row=\"frow-216-6a55b87a4fd19\" aria-expanded=\"false\"><span class=\"av-cn\">\u00c9clat de gr\u00e8s<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#fff2cc;color:#000000;\" data-spell-id=\"217\" data-row=\"frow-216-6a55b87a4fd19\" aria-expanded=\"false\"><span class=\"av-cn\">Grand \u00e9clat de gr\u00e8s<\/span><\/button><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-216-6a55b87a4fd19\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"216\" hidden><div class=\"av-desc-header\"><strong>\u00c9clat de gr\u00e8s<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Sable \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">\u00c9clat de gr\u00e8s<br \/>\nMana: 3<br \/>\nSous-\u00e9l\u00e9ment: Sable<br \/>\nLe mage projette un projectile de sable compact\u00e9 vers une cible \u00e0 une port\u00e9e de 15m, infligeant 1d8+3+[2xNiveau] d\u00e9g\u00e2ts et une c\u00e9cit\u00e9 de 1 tour si la cible subit des d\u00e9g\u00e2ts.<br \/>\nCe sort est un projectile et n\u00e9cessite un bouclier pour \u00eatre arr\u00eat\u00e9.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"217\" hidden><div class=\"av-desc-header\"><strong>Grand \u00e9clat de gr\u00e8s<\/strong><span class=\"av-desc-meta\">Niv.4 \u00b7 Sable \u00b7 4 mana<\/span><\/div><div class=\"av-desc-body\">Grand \u00e9clat de gr\u00e8s<br \/>\nMana: 4<br \/>\nSous-\u00e9l\u00e9ment: Sable<br \/>\nLe mage projette un projectile de sable compact\u00e9 vers une cible \u00e0 une port\u00e9e de 20m, infligeant 1d8+5+[2xNiveau] d\u00e9g\u00e2ts et une c\u00e9cit\u00e9 de 1 tour si la cible subit des d\u00e9g\u00e2ts.<br \/>\nCe sort est un projectile et n\u00e9cessite un bouclier pour \u00eatre arr\u00eat\u00e9.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"3\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-212-6a55b87a4fd4c\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#b7b7b7;color:#000000;\" data-spell-id=\"212\" data-row=\"frow-212-6a55b87a4fd4c\" aria-expanded=\"false\"><span class=\"av-cn\">Ecrasement m\u00e9tallique<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-212-6a55b87a4fd4c\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"212\" hidden><div class=\"av-desc-header\"><strong>Ecrasement m\u00e9tallique<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 M\u00e9tal \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">Ecrasement m\u00e9tallique<br \/>\nMana: 3<br \/>\nSous \u00e9l\u00e9ment : M\u00e9tal<br \/>\nLe mage \u00e9crase et plie l&#039;armure m\u00e9tallique de son adversaire lui infligeant [Niveau] d\u00e9gats br\u00fbts.<br \/>\nN\u00e9cessite un jet de constitution de degr\u00e9 sup\u00e9rieur au sort pour encaisser les d\u00e9g\u00e2ts.<br \/>\nInesquivable sauf en brisant la ligne de vue.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"3,4\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-214-6a55b87a4fd6d\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#b7b7b7;color:#000000;\" data-spell-id=\"214\" data-row=\"frow-214-6a55b87a4fd6d\" aria-expanded=\"false\"><span class=\"av-cn\">Lame g\u00e9ante<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#b7b7b7;color:#000000;\" data-spell-id=\"215\" data-row=\"frow-214-6a55b87a4fd6d\" aria-expanded=\"false\"><span class=\"av-cn\">Guillotine<\/span><\/button><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-214-6a55b87a4fd6d\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"214\" hidden><div class=\"av-desc-header\"><strong>Lame g\u00e9ante<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 M\u00e9tal \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">Lame g\u00e9ante<br \/>\nMana: 3<br \/>\nSous-\u00e9l\u00e9ment: M\u00e9tal<br \/>\nLe mage invoque une grande lame de m\u00e9tal pour frapper dans un rayon de 2m tout autour de lui.<br \/>\nD\u00e9g\u00e2ts: 1d8+3+[2xNiveau] tranchants<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"215\" hidden><div class=\"av-desc-header\"><strong>Guillotine<\/strong><span class=\"av-desc-meta\">Niv.4 \u00b7 M\u00e9tal \u00b7 4 mana<\/span><\/div><div class=\"av-desc-body\">Guillotine<br \/>\nMana: 4<br \/>\nSous-\u00e9l\u00e9ment: M\u00e9tal<br \/>\nLe mage invoque une grande lame de m\u00e9tal pour frapper dans un rayon de 2m tout autour de lui.<br \/>\nD\u00e9g\u00e2ts: 1d8+5+[2xNiveau] tranchants<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"3\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-211-6a55b87a4fd9e\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#b7b7b7;color:#000000;\" data-spell-id=\"211\" data-row=\"frow-211-6a55b87a4fd9e\" aria-expanded=\"false\"><span class=\"av-cn\">M\u00e9tallokyn\u00e9sie<\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-211-6a55b87a4fd9e\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"211\" hidden><div class=\"av-desc-header\"><strong>M\u00e9tallokyn\u00e9sie<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 M\u00e9tal \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">M\u00e9tallokyn\u00e9sie<br \/>\nMana: 3<br \/>\nSous-\u00e9l\u00e9ment: M\u00e9tal<br \/>\nLe mage utilise son emprise sur le m\u00e9tal pour d\u00e9placer une cible.<br \/>\nPort\u00e9e: 10m<br \/>\nD\u00e9place la cible de 1 case par degr\u00e9 de diff\u00e9rence entre le mental du lanceur et la constitution de la cible. Le lanceur \u00e0 un bonus de 2 degr\u00e9s de base, mais ne peut atteindre que les cibles portent une armure en m\u00e9tal.<br \/>\nLa cible peut s&#039;en prot\u00e9ger avec un bouclier (magique ou physique) pour r\u00e9sister sur un jet de parade ou de bouclier magique plut\u00f4t que sa constitution brute.<br \/>\nSi la cible touche un mur ou quelqu&#039;un d&#039;autre, elle subit 2 d\u00e9g\u00e2ts bruts (l&#039;autre mec aussi)<br \/>\nIl est aussi possible de d\u00e9sarmer une cible poss\u00e9dant une arme m\u00e9tallique, \u00e0 ce moment, la cible doit faire un jet de force de degr\u00e9 sup\u00e9rieur au sort et le lanceur n&#039;a pas de bonus aux degr\u00e9s.<br \/>\nEn cas de RC, le lanceur a un bonus de 2 degr\u00e9s en plus.<\/div><\/div><\/td><\/tr><tr class=\"av-section-row av-section-magelame\"><td colspan=\"4\">Magelame<\/td><\/tr><tr class=\"av-family-row\" data-levels=\"1,2,3\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-219-6a55b87a4fdcb\"><td class=\"av-level-cell\" data-col=\"1\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"219\" data-row=\"frow-219-6a55b87a4fdcb\" aria-expanded=\"false\"><span class=\"av-cn\">Maniement \u00e9l\u00e9mentaire: Terre<\/span><span class=\"av-badges\"><span class=\"av-badge-ml\" title=\"Magelame\">ML<\/span><\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#fff2cc;color:#000000;\" data-spell-id=\"220\" data-row=\"frow-219-6a55b87a4fdcb\" aria-expanded=\"false\"><span class=\"av-cn\">Maniement \u00e9l\u00e9mentaire: Sable<\/span><span class=\"av-badges\"><span class=\"av-badge-ml\" title=\"Magelame\">ML<\/span><\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#b7b7b7;color:#000000;\" data-spell-id=\"221\" data-row=\"frow-219-6a55b87a4fdcb\" aria-expanded=\"false\"><span class=\"av-cn\">Maniement \u00e9l\u00e9mentaire: M\u00e9tal<\/span><span class=\"av-badges\"><span class=\"av-badge-ml\" title=\"Magelame\">ML<\/span><\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-219-6a55b87a4fdcb\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"219\" hidden><div class=\"av-desc-header\"><strong>Maniement \u00e9l\u00e9mentaire: Terre<\/strong><span class=\"av-desc-meta\">Niv.1 \u00b7 Pierre \u00b7 1 mana<\/span><\/div><div class=\"av-desc-body\">Maniement \u00e9l\u00e9mentaire: Terre<br \/>\r\nMana: 1<br \/>\r\nSous-\u00e9l\u00e9ment: Pierre<br \/>\r\nSur une attaque: la frappe devient contondante, +1 d\u00e9g\u00e2t brut si l&#039;arme \u00e9tait d\u00e9j\u00e0 contondante<br \/>\r\nSur une parade: offre un bonus de parade de +[Niveau]<br \/>\r\nPas de cooldown de technique<br \/>\r\nEn cas de RC en mental, le sort ne consomme pas de mana.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"220\" hidden><div class=\"av-desc-header\"><strong>Maniement \u00e9l\u00e9mentaire: Sable<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Sable \u00b7 1 mana<\/span><\/div><div class=\"av-desc-body\">Maniement \u00e9l\u00e9mentaire: Sable<br \/>\nMana: 1<br \/>\nSous-\u00e9l\u00e9ment: Sable<br \/>\nSur une attaque: inflige un malus de -[Niveau de magie] \u00e0 la d\u00e9fense adverse.<br \/>\nSur une d\u00e9fense: aucun effet<br \/>\nPas de cooldown de technique<br \/>\nEn cas de RC en mental, le sort ne consomme pas de mana.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"221\" hidden><div class=\"av-desc-header\"><strong>Maniement \u00e9l\u00e9mentaire: M\u00e9tal<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 M\u00e9tal \u00b7 1 mana<\/span><\/div><div class=\"av-desc-body\">Maniement \u00e9l\u00e9mentaire: M\u00e9tal<br \/>\nMana: 1<br \/>\nSous-\u00e9l\u00e9ment: M\u00e9tal<br \/>\nSur une attaque: offre un bonus de d\u00e9g\u00e2ts de [Niveau]<br \/>\nSur une d\u00e9fense: offre un bonus de parade de [Niveau]<br \/>\nPas de cooldown de technique<br \/>\nEn cas de RC en mental, le sort ne consomme pas de mana.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"2,3\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-225-6a55b87a4fe1f\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"225\" data-row=\"frow-225-6a55b87a4fe1f\" aria-expanded=\"false\"><span class=\"av-cn\">Frappe \u00e9clatante<\/span><span class=\"av-badges\"><span class=\"av-badge-ml\" title=\"Magelame\">ML<\/span><\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#783f04;color:#ffffff;\" data-spell-id=\"226\" data-row=\"frow-225-6a55b87a4fe1f\" aria-expanded=\"false\"><span class=\"av-cn\">Frappe sismique<\/span><span class=\"av-badges\"><span class=\"av-badge-ml\" title=\"Magelame\">ML<\/span><\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-225-6a55b87a4fe1f\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"225\" hidden><div class=\"av-desc-header\"><strong>Frappe \u00e9clatante<\/strong><span class=\"av-desc-meta\">Niv.2 \u00b7 Pierre \u00b7 1 mana<\/span><\/div><div class=\"av-desc-body\">Frappe \u00e9clatante<br \/>\nMana: 1<br \/>\nSous-\u00e9l\u00e9ment: Pierre<br \/>\nLe magelame renforce sa frappe d&#039;une masse de pierre.<br \/>\nLe coup devient contondant et inflige 1 d\u00e9g\u00e2ts brut suppl\u00e9mentaire (total de 2) si il touche l&#039;armure de la cible.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"226\" hidden><div class=\"av-desc-header\"><strong>Frappe sismique<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Pierre \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">Frappe sismique<br \/>\nMana: 3<br \/>\nSous-\u00e9l\u00e9ment: Pierre<br \/>\nLe magelame renforce sa frappe d&#039;une masse de pierre.<br \/>\nLe coup devient contondant et inflige +[Niveau] d\u00e9g\u00e2ts brut suppl\u00e9mentaire (1+[Niveau] au total) si il touche l&#039;armure de la cible.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"3,4\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-222-6a55b87a4fe56\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#fff2cc;color:#000000;\" data-spell-id=\"222\" data-row=\"frow-222-6a55b87a4fe56\" aria-expanded=\"false\"><span class=\"av-cn\">Danse du d\u00e9sert<\/span><span class=\"av-badges\"><span class=\"av-badge-ml\" title=\"Magelame\">ML<\/span><\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#fff2cc;color:#000000;\" data-spell-id=\"223\" data-row=\"frow-222-6a55b87a4fe56\" aria-expanded=\"false\"><span class=\"av-cn\">Tornade du d\u00e9sert<\/span><span class=\"av-badges\"><span class=\"av-badge-ml\" title=\"Magelame\">ML<\/span><\/span><\/button><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-222-6a55b87a4fe56\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"222\" hidden><div class=\"av-desc-header\"><strong>Danse du d\u00e9sert<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 Sable \u00b7 2 mana<\/span><\/div><div class=\"av-desc-body\">Danse du d\u00e9sert<br \/>\nMana: 2<br \/>\nSous-\u00e9l\u00e9ment: Sable<br \/>\nLe mage accompagne sa frappe d&#039;un flot de sable, lui permettant de frapper \u00e0 2 reprises.<br \/>\nTant que le jet de mental est r\u00e9ussi, le sprint doit \u00eatre fait, m\u00eame si le jet d&#039;attaque \u00e9choue.<\/div><\/div><div class=\"av-desc-content\" data-spell-id=\"223\" hidden><div class=\"av-desc-header\"><strong>Tornade du d\u00e9sert<\/strong><span class=\"av-desc-meta\">Niv.4 \u00b7 Sable \u00b7 4 mana<\/span><\/div><div class=\"av-desc-body\">Tornade du d\u00e9sert<br \/>\nMana: 4<br \/>\nSous-\u00e9l\u00e9ment: Sable<br \/>\nLe mage accompagne sa frappe d&#039;un flot de sable, lui permettant de frapper \u00e0 2 reprises.<br \/>\nPour chaque coup, le magelame peut se d\u00e9placer de 5 cases.<br \/>\nTant que le jet de mental est r\u00e9ussi, le sprint doit \u00eatre fait, m\u00eame si le jet d&#039;attaque \u00e9choue.<\/div><\/div><\/td><\/tr><tr class=\"av-family-row\" data-levels=\"3\" data-sub-elements=\"[]\" data-has-unassigned=\"1\" data-row=\"frow-224-6a55b87a4fe8e\"><td class=\"av-level-cell\" data-col=\"1\"><\/td><td class=\"av-level-cell\" data-col=\"2\"><\/td><td class=\"av-level-cell\" data-col=\"3\"><button class=\"av-cell-btn\" type=\"button\" style=\"background-color:#b7b7b7;color:#000000;\" data-spell-id=\"224\" data-row=\"frow-224-6a55b87a4fe8e\" aria-expanded=\"false\"><span class=\"av-cn\">Parade renforc\u00e9e<\/span><span class=\"av-badges\"><span class=\"av-badge-ml\" title=\"Magelame\">ML<\/span><\/span><\/button><\/td><td class=\"av-level-cell\" data-col=\"4\"><\/td><\/tr><tr class=\"av-desc-row\" id=\"frow-224-6a55b87a4fe8e\" hidden><td colspan=\"4\"><div class=\"av-desc-content\" data-spell-id=\"224\" hidden><div class=\"av-desc-header\"><strong>Parade renforc\u00e9e<\/strong><span class=\"av-desc-meta\">Niv.3 \u00b7 M\u00e9tal \u00b7 3 mana<\/span><\/div><div class=\"av-desc-body\">Parade renforc\u00e9e<br \/>\nMana: 3<br \/>\nSous-\u00e9l\u00e9ment: M\u00e9tal<br \/>\nLe magelame renforce sa parade, obtenant un bonus \u00e0 la parade de 3+[Niveau]<\/div><\/div><\/td><\/tr><\/tbody><\/table><\/div><\/div><\/div><\/p><\/div><\/div><\/div><\/div><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Magie de terreLa magie de terre, ou G\u00e9omancie, est une forme de magie \u00e9l\u00e9mentaire permettant de ma\u00eetriser le terre, la pierre, le sable et le m\u00e9tal. Elle offre de puissantes capacit\u00e9s d\u00e9fensives et utilitaires. La g\u00e9omancie conf\u00e8re \u00e0 son utilisateur la possibilit\u00e9 de sonder la mati\u00e8re pour d\u00e9celer, par exemple, des cavit\u00e9s souterraines ou estimer [&hellip;]<\/p>\n","protected":false},"author":1314,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[50],"tags":[],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v22.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Magie de terre - Ambervale<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/ambervale.net\/index.php\/2025\/01\/18\/magie-terre\/\" \/>\n<meta property=\"og:locale\" content=\"fr_FR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Magie de terre - Ambervale\" \/>\n<meta property=\"og:description\" content=\"Magie de terreLa magie de terre, ou G\u00e9omancie, est une forme de magie \u00e9l\u00e9mentaire permettant de ma\u00eetriser le terre, la pierre, le sable et le m\u00e9tal. 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